Twitch Integration (0.30)¶
This update introduces deep Twitch integration that rewards streamers and their communities with in-game loot, alongside significant expansions to the Heroic Marks progression system.
Twitch Streaming System¶
Players can now link their Twitch account in-game and unlock a full suite of streaming features.
Stream Power & Reward Drops¶
- Broadcast Power — A power bar that charges as you earn XP while streaming. When full, the streamer can trigger a Reward Drop for their viewers.
- Three reward options are rolled each time the bar fills, with rarity influenced by your Stream Drop Rarity bonus. The streamer picks which reward to give.
- Drop Modes — Rewards can go to 1 winner, 3 winners, or everyone watching.
- Variable charge requirements — Higher-tier rewards require more stream power (500 for Magic, 1000 for Rare, 2000 for Epic, 3000 for Legendary).
- Rarity tiers for drops: Magic (75%), Rare (20%), Epic (4%), Legendary (1%) — improved by the Stream Drop Rarity modifier.
- Twitch chat integration - The game server sends messages to the streamer's Twitch chat to announce reward drops and notify viewers of winners.
- Enjinite Rewards - The community wallet is updated to provide enjinite rewards for streamers and viewers
Reward Drop Loot¶
Viewers can win a variety of rewards including:
| Category | Examples |
|---|---|
| Loot Boxes | Box of Salvage, Box of Gold, Box of Shards (various qualities) |
| Equipment Caches | Weapon, Armor, Jewelry, Equipment Cache (Epic or Legendary) |
| Tokens | Enjinite, Jinex Tokens, MVB Spark Tokens |
| On-Chain Collectibles | Chain Spirits #1–#5 |
| Minted Boosts | Watcher's Fortune (luck), Watcher's Blessing (magic find), Watcher's Tonic (XP) |
Soul Group¶
- Soul Group — A group of spectral followers that visually represents your Twitch viewers in the game world. The group scales in size based on your viewer count.
- Soul Healing — When triggered via channel points, the Soul Group fires a healing laser at the streamer, restoring 3% life/sec for 20 seconds.
- Retaliate — When triggered via channel points, the Soul Group launches 8 homing projectiles at nearby enemies.
Channel Point Redeems¶
Viewers can spend their Twitch channel points to trigger in-game effects:
| Redeem | Cost | Cooldown | Effect |
|---|---|---|---|
| Fireworks! | 200 | 5 min | Launch fireworks and grant +1 stream power |
| Small Boon | 250 | 5 min | +5% stat buff for 5 minutes |
| Soul Healing | 200 | 5 min | Soul Group heals streamer for 20 seconds |
| Retaliate | 200 | 5 min | Soul Group fires 8 homing projectiles |
| Medium Boon | 1,000 | 5 min | +10% stat buff for 5 minutes |
| Large Boon | 2,000 | 5 min | +20% stat buff for 5 minutes |
Channel redeems are unlocked by streamers for their channel by holding Resonant Shards. Fireworks is available immediately; the most powerful redeems require holding 200 shards.
Resonant Shards — Streaming Progression¶
Resonant Shards are a new on-chain token earned through streaming. They are crafted using Resonance (gained from triggering reward drops) and provide scaling bonuses based on how many you hold.
Progression Summary (at 10,000 shards)¶
| Bonus Type | Total |
|---|---|
| Magic Find | +33% |
| Stream Drop Rarity | +530% |
| Gold Drops | +50% |
| Exp Gain | +25% |
| Renown | +300 |
| Channel Redeems | 5 unlocked |
| Titles | 10 unlocked |
Streamer Titles¶
New titles earned through Resonant Shard holdings:
| Shards | Title |
|---|---|
| 1 | Stream Noob |
| 6 | Stream Initiate |
| 15 | Streamer |
| 55 | Adept Streamer |
| 150 | Journeyman Streamer |
| 500 | Epic Streamer |
| 1,500 | Legendary Streamer |
| 3,000 | Prime Streamer |
| 6,000 | Arcane Broadcaster |
| 10,000 | Voice of the Ether |
Heroic Marks — Expanded Progression¶
The Heroic Marks achievement system has been significantly expanded with new bonus types and many more reward tiers for holdings under 5,000 marks.
New Modifiers¶
- Health % — Up to +20% max health from heroic mark bonuses
- Armor % — Up to +20% armor from heroic mark bonuses
- Resist All — Up to +200 resist all from heroic mark bonuses
- Heroic Quest Time — Up to +300 bonus seconds on the heroic quest timer (requires 5,000 marks for full bonus)
- Heroic Chest Rarity — Up to +500% increased rarity on heroic chests (requires 5,000 marks for full bonus)
Existing Modifier Expansion¶
- Damage % — Extended from +10% to +20% total
Progression Density¶
Over 50 new reward entries have been added between 130 and 4,900 marks, making the early-to-mid progression feel more rewarding with frequent unlocks.
Heroic Quests — Balance Changes¶
- Gem cache removed — Gems are no longer added to the heroic chest cache each time a key is used. The existing gem pools will phase out naturally as chests are won and not replenished.
- Key crafting cost reduced — The gem cost of crafting heroic keys has been reduced by approximately 20%.
- Base item rarity increased — Items rolled from heroic chests now have a higher base rarity.
- Quest levels increased — All heroic quest levels have been increased by 1. The starting tier is now level 12 and the highest tier is level 20.
Minor Releases¶
Minor patches for this major version will be appended here.
0.30.1.4¶
- Fixed — Invalid daily achievements no longer appear with a goal of 0 that cannot be claimed.
0.30.2.1¶
- Fixed — Resolved an issue where Twitch EventSub subscriptions would fail when multiple streamers were active on the same server.
- Fixed — Stream reward drops no longer reuse the previous reward if the streamer disconnects during the claim window. On reconnect, the streamer will correctly receive 3 new reward options.
- Changed — Adjusted stream power charge rate per XP and charge boost for viewers to be more generous towards higher viewer counts.
- Changed — Viewer count polling increased from once per minute to every 15 seconds for more responsive power scaling.
0.30.3.1¶
- Fixed — Concussion mines now correctly apply stun protection (immunity window after being stunned). Previously they bypassed the stun stamina system and immunity checks.
- Fixed — Heroic key tooltips now display the correct updated level difficulties.
- Changed — Doubled the amount of gold from gold loot boxes (base multiplier increased from 20× to 40×).
- Changed — Increased the rarity of gold loot boxes in stream reward pools by one tier (Rare→Epic, Epic→Legendary, Legendary→Sacred Legendary).
- Changed — Watchers soul group now follows at twice the previous distance (4 units instead of 2) and scales smoothly from 0.5× to 1× size based on viewer count rather than using fixed small/medium/large tiers.
- Fixed — Stream loot drop boxes are now level 10 instead of level 1, significantly increasing their contents value.
- Changed — Various tweaks to Twitch reward logic and drop settings.
0.30.4.1¶
- Changed — Increased the power and duration of most channel redeems and reduced their point cost.
- Changed — Retaliate channel redeem now launches its projectiles over a 30 second duration.
- Changed — Adjusted several stream drop rewards to make them more balanced.
- Added — Gems can now be awarded as a stream drop reward.
- Added — Quest keys can now be awarded as a stream drop reward, starting with Tidal Drakonid keys.
- Fixed — Enjinite stream drop rewards are now granted as unbound enjinite instead of bound.
- Added — Optional setting to zoom the camera using the mouse wheel.
- Added — Hotkey to toggle expanding the stream window.
- Added — Streamer config option to hide the viewer count for those who prefer.
- Fixed — Watcher soul group no longer stays behind in a level when a player leaves to town.